The cool thing about working at a video game company for over 20 years is that you meet a lot of likeminded nerds who love games as much as you do. And during that time, different games have captured my imagination and I've played them to death. Some of the more notable ones take me years to get out of my system - I'll play them with friends until we suck the very marrow out of them. Here are a few that had real staying power:
Andre is a programmer/movie star/strongman who joined Raven Software in November 2005. He's worked on Marvel Ultimate Alliance, X-Men Origins: Wolverine, Singularity and more.
Modern Warfare is back. The best-selling first person action series of all-time returns with the epic sequel to multiple Game of the Year award winner, Call of Duty®: Modern Warfare 2.
Being a Design Intern is an amazing experience. Initially the three of us were thrown into a frat house section of cubicles where we built our own levels to learn the tools and then collaborated on a level together. Learning to work together and balance our ideas on a three way see-saw was nuts (we all took turns hating an idea) and not normally how building a MP level is done, but it was great team experience.
We’re looking for passion and excitement, for commitment and creativity. We’re looking for your sense of purpose to be matched only by your desire to create not only the best games on the market, but the games you’d most like to play. We’re looking for you to be as obsessive about success as we are.